<?xml version="1.0" encoding="utf-8" standalone="no"?>
<vehicle type="trailer" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
    <storeData>
        <name>            <en>HALFPIPE HP 20 Limited Edition</en>
        </name>
        <functions>
            <function>$l10n_function_tipper</function>
        </functions>
        <image>Logos/store_hp20.dds</image>
        <price>32000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>Dolphin</brand>
        <category>trailers</category>
        <shopTranslationOffset>0 0.007 0</shopTranslationOffset>
        <shopRotationOffset>-0.463 0 0</shopRotationOffset>
        <vertexBufferMemoryUsage>1123072</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>286976</indexBufferMemoryUsage>
        <textureMemoryUsage>458752</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
    </storeData>
    <base>
        <typeDesc>$l10n_typeDesc_tipper</typeDesc>
        <filename>hp20.i3d</filename>
        <size width="2.7" length="7.7" height="3"/>
        <components maxMass="22000">
            <component centerOfMass="0 0.6 -1" solverIterationCount="10" mass="1130"/>
            <component centerOfMass="0 0 0" solverIterationCount="10" mass="2000" inertiaScale="4 4 4"/>
            <component centerOfMass="0 0 0" solverIterationCount="10" mass="2000" inertiaScale="4 4 4"/>
            <joint component1="1" component2="2" node="axisLeftJoint" rotLimit="6 0 0"/>
            <joint component1="1" component2="3" node="axisRightJoint" rotLimit="6 0 0"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="IMPLEMENT"/>
        <sounds volumeFactor="1.7"/>
        <mapHotspot type="TRAILER"/>
    </base>
    <wheels>
        <wheelConfigurations tireCategories="TRAILER">
            <tireCombination brand="TRELLEBORG" names="TwinRadial"/>
            <tireCombination brand="MICHELIN" names="cargoXBib"/>
            <tireCombination brand="VREDESTEIN" names=" endurionTrailer flotationTrac"/>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" saveId="DEFAULT">
                <wheels>
                    <wheel dimensions="600_55R26_5" isLeft="true">
                        <physics tipOcclusionAreaGroupId="1" restLoad="1.4" repr="wheelFrontLeft" forcePointRatio="0.4" initialCompression="13" suspTravel="0.1" spring="95" damper="50" yOffset="0.035"/>
                    </wheel>
                    <wheel dimensions="600_55R26_5" isLeft="false">
                        <physics tipOcclusionAreaGroupId="1" restLoad="1.4" repr="wheelFrontRight" forcePointRatio="0.4" initialCompression="13" suspTravel="0.1" spring="95" damper="50" yOffset="0.035"/>
                        <wheelChock parkingNode="wheelChock01" materialTemplateName="SHARED_WHITE2"/>
                        <wheelChock parkingNode="wheelChock02" materialTemplateName="SHARED_WHITE2" isInverted="true"/>
                    </wheel>
                    <wheel dimensions="600_55R26_5" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" restLoad="1.6" repr="wheelBackLeft" forcePointRatio="0.4" initialCompression="13" suspTravel="0.1" spring="95" damper="50" yOffset="0.035"/>
                    </wheel>
                    <wheel dimensions="600_55R26_5" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" restLoad="1.6" repr="wheelBackRight" forcePointRatio="0.4" initialCompression="13" suspTravel="0.1" spring="95" damper="50" yOffset="0.035"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>
            <wheelConfiguration name="$l10n_configuration_valueWheelBroad" price="0" saveId="BROAD">
                <wheels baseConfig="DEFAULT">
                    <wheel dimensions="710_50R26_5"/>
                    <wheel dimensions="710_50R26_5"/>
                    <wheel dimensions="710_50R26_5"/>
                    <wheel dimensions="710_50R26_5"/>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>
        <hubMaterial useBaseColor="true"/>
        <hubBoltMaterial materialTemplateName="SHARED_DA_METAL_BLACK"/>
        <hubs>
            <hub linkNode="wheelFrontLeft" filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="true" scale="0.335 0.335 0.335"/>
            <hub linkNode="wheelFrontRight" filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="false" scale="0.335 0.335 0.335"/>
            <hub linkNode="wheelBackLeft" filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="true" scale="0.335 0.335 0.335"/>
            <hub linkNode="wheelBackRight" filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="false" scale="0.335 0.335 0.335"/>
        </hubs>
    </wheels>
    <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="attacherJoint" jointType="trailerLow" attacherHeight="0.7"/>
        </inputAttacherJoints>
        <support animationName="moveSupport"/>
        <brakeForce force="1.2" maxForce="2.8" maxForceMass="22000"/>
        <sounds>
            <active file="$data/sounds/tools/trailer/trailerRattle_02.wav" innerRadius="10" outerRadius="50" volumeScale="5" isLocalSound="true" pitchScale="0.8">
                <volume indoor="0.6" outdoor="0.9">
                    <modifier type="WHEEL_SUSPENSION" value="-0.04" modifiedValue="0.3"/>
                    <modifier type="WHEEL_SUSPENSION" value="-0.01" modifiedValue="0.1"/>
                    <modifier type="WHEEL_SUSPENSION" value="-0.00" modifiedValue="0.0"/>
                    <modifier type="WHEEL_SUSPENSION" value="0.01" modifiedValue="0.1"/>
                    <modifier type="WHEEL_SUSPENSION" value="0.04" modifiedValue="0.3"/>
                    <modifier type="SPEED" value="0.0" modifiedValue="0.0"/>
                    <modifier type="SPEED" value="2.0" modifiedValue="1.0"/>
                    <modifier type="SPEED" value="40.0" modifiedValue="1.0"/>
                </volume>
                <lowpassCutoffFrequency indoor="300" outdoor="20000"/>
                <lowpassGain indoor="0.7" outdoor="1"/>
            </active>
        </sounds>
    </attachable>
    <licensePlates>
        <licensePlate node="licensePlateNodeBack" position="BACK" preferedType="ELONGATED" placementArea="0.1 0.28 0.1 0.28"/>
    </licensePlates>
    <connectionHoses>
        <hose inputAttacherJointIndices="1" type="hydraulicIn" node="hydraulicIn01" length="1.5" diameter="0.02" straighteningFactor="1.5" adapterNode="hydraulicIn01_detachedAdapter">
            <objectChange node="hydraulicIn01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut01" length="1.5" diameter="0.02" straighteningFactor="1.5" adapterNode="hydraulicOut01_detachedAdapter">
            <objectChange node="hydraulicOut01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicIn" node="hydraulicIn02" length="1.5" diameter="0.02" straighteningFactor="1.5" adapterNode="hydraulicIn02_detachedAdapter">
            <objectChange node="hydraulicIn02_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut02" length="1.5" diameter="0.02" straighteningFactor="1.5" adapterNode="hydraulicOut02_detachedAdapter">
            <objectChange node="hydraulicOut02_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="airDoubleRed" node="airIn" length="1.5" diameter="0.02" straighteningFactor="1.5" adapterNode="airIn01_detachedAdapter">
            <objectChange node="airIn_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="airDoubleYellow" node="airOut" length="1.5" diameter="0.02" straighteningFactor="1.5" adapterNode="airOut01_detachedAdapter">
            <objectChange node="airOut_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="electric" node="electricIn" length="1.5" diameter="0.008" straighteningFactor="1.5" adapterNode="electricIn_detachedAdapter">
            <objectChange node="electricIn_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <sounds>
            <connect type="hydraulicIn" template="hydraulicHosesAttach" volumeScale="0.4" pitchScale="1" linkNode="attacherJoint"/>
            <connect type="airDoubleRed" template="generalConnection" volumeScale="0.4" pitchScale="1" linkNode="attacherJoint"/>
            <disconnect type="hydraulicIn" template="hydraulicHosesDetach" volumeScale="0.5" pitchScale="1" linkNode="attacherJoint"/>
            <disconnect type="airDoubleRed" template="generalConnection" volumeScale="0.4" pitchScale="1" linkNode="attacherJoint"/>
        </sounds>
    </connectionHoses>
    <lights>
        <sharedLight linkNode="sideMarker03_left" filename="$data/shared/assets/lights/lizard/sideMarker03_left.xml"/>
        <sharedLight linkNode="sideMarker03_right" filename="$data/shared/assets/lights/lizard/sideMarker03_right.xml"/>
        <sharedLight linkNode="sideMarker08White_01" filename="$data/shared/assets/lights/lizard/sideMarker08White.xml"/>
        <sharedLight linkNode="sideMarker08White_02" filename="$data/shared/assets/lights/lizard/sideMarker08White.xml"/>
        <sharedLight linkNode="sideMarker08White_03" filename="$data/shared/assets/lights/lizard/sideMarker08White.xml"/>
        <sharedLight linkNode="sideMarker08White_04" filename="$data/shared/assets/lights/lizard/sideMarker08White.xml"/>
        <sharedLight linkNode="sideMarker08White_05" filename="$data/shared/assets/lights/lizard/sideMarker08White.xml"/>
        <sharedLight linkNode="sideMarker08White_06" filename="$data/shared/assets/lights/lizard/sideMarker08White.xml"/>
        <sharedLight linkNode="rearLight13_left" filename="$data/shared/assets/lights/lizard/rearLight13_left.xml"/>
        <sharedLight linkNode="rearLight13_right" filename="$data/shared/assets/lights/lizard/rearLight13_right.xml"/>
        <sharedLight linkNode="plateNumberLight01" filename="$data/shared/assets/lights/lizard/plateNumberLight02.xml"/>
        <sharedLight linkNode="plateNumberLight02" filename="$data/shared/assets/lights/lizard/plateNumberLight02.xml"/>
        <realLights>
            <high>
                <light node="backLightsHigh1" lightTypes="0"/>
                <light node="licensePlateLightHigh" lightTypes="0"/>
                <turnLightLeft node="turnLightLeftBack"/>
                <turnLightRight node="turnLightRightBack"/>
                <brakeLight node="backLightsHigh1"/>
            </high>
        </realLights>
    </lights>
    <animations>
        <animation name="tipAnimationBack">
            <part node="body" startTime="0.0" endTime="14" startRot="0 0 0" endRot="-45 0 0"/>
            <sound template="hydraulicOpen05" startTime="0.01" endTime="13.99" direction="1" volumeScale="1.0" pitchScale="1.2" fadeIn="0.1" fadeOut="0.1"/>
            <sound template="hydraulicClose01" startTime="0.01" endTime="13.99" direction="1" volumeScale="3" pitchScale="0.6" fadeIn="0.1" fadeOut="0.1"/>
            <sound template="hydraulicOpen06" startTime="0.01" endTime="13.99" direction="-1" volumeScale="0.6" startPitchScale="0.6" endPitchScale="0.7" fadeIn="0.1" fadeOut="0.1"/>
            <sound template="hydraulicOpen05" startTime="0.01" endTime="13.99" direction="-1" volumeScale="1.5" startPitchScale="1.2" endPitchScale="1.3" fadeIn="0.1" fadeOut="0.1"/>
            <sound template="metalLowVar3" startTime="0.01" direction="1" volumeScale="2.0" pitchScale="0.7"/>
            <sound template="metalOpen" startTime="0.01" direction="1" volumeScale="1.4" pitchScale="0.9"/>
            <sound template="metalLowVar2" startTime="13.99" direction="1" volumeScale="2.5" pitchScale="0.7"/>
            <sound template="metalClose" startTime="13.99" direction="1" volumeScale="1.6" pitchScale="0.6"/>
            <sound template="clackVar6" startTime="13.99" direction="1" volumeScale="0.6" pitchScale="0.5"/>
            <sound template="cylinderPunch" startTime="13.99" direction="1" volumeScale="1.0" pitchScale="0.9"/>
            <sound template="thudVar2" startTime="13.9" direction="-1" volumeScale="1.5" pitchScale="0.7"/>
            <sound template="clackVar6" startTime="13.99" direction="-1" volumeScale="0.8" pitchScale="0.3"/>
            <sound template="clackVar1" startTime="0.1" direction="-1" volumeScale="0.8" pitchScale="0.7"/>
            <sound template="metalLowVar2" startTime="0.01" direction="-1" volumeScale="2.0" pitchScale="0.6"/>
            <sound template="metalLowVar3" startTime="0.1" direction="-1" volumeScale="2.0" pitchScale="0.7"/>
            <sound template="metalLowVar2" startTime="0.1" direction="-1" volumeScale="2.0" pitchScale="0.9"/>
        </animation>
        <animation name="tipAnimationBackDoor">
            <part node="backDoor" startTime="0.0" endTime="6.0" startRot="0 0 0" endRot="85 0 0"/>
            <sound template="hydraulicClose02" startTime="0.01" endTime="5.99" direction="1" volumeScale="1.5" pitchScale="1.2"/>
            <sound template="hydraulicClose01" startTime="0.01" endTime="5.99" direction="1" volumeScale="1.1" pitchScale="0.8"/>
            <sound template="hydraulicOpen02" startTime="0.01" endTime="5.99" direction="-1" volumeScale="1.4" pitchScale="0.8"/>
            <sound template="metalLowVar2" startTime="0.3" direction="-1" volumeScale="2.5" pitchScale="1.2"/>
            <sound template="metalLowVar3" startTime="0.2" direction="-1" volumeScale="2.5" pitchScale="0.6"/>
            <sound template="hingeImp" startTime="0.2" direction="-1" volumeScale="0.7" pitchScale="0.8"/>
            <sound template="hingeMedium" startTime="0.3" direction="1" volumeScale="2" pitchScale="0.3"/>
            <sound template="metalLowVar2" startTime="0.1" direction="1" volumeScale="0.4" pitchScale="0.9"/>
            <sound template="metalLowVar2" startTime="5.99" direction="1" volumeScale="2.0" pitchScale="0.9"/>
            <sound template="clackVar6" startTime="5.99" direction="1" volumeScale="1.2" pitchScale="0.6"/>
            <sound template="trailerCloseImpact_01" startTime="5.99" direction="1" volumeScale="0.5" pitchScale="0.6"/>
        </animation>
        <animation name="moveSupport">
            <part node="supportArm" startTime="0" endTime="0.5" startTrans="0 0 0" endTrans="0 -0.47 0"/>
            <sound template="slideOpen" startTime="0.01" endTime="0.49" volumeScale="2" pitchScale="2" linkNode="supportArm"/>
            <sound template="clackVar1" startTime="0.4" direction="1" volumeScale="1.5" pitchScale="1.5" linkNode="attacherJoint"/>
            <sound template="metalClose" startTime="0.1" direction="-1" volumeScale="1.2" pitchScale="2" linkNode="attacherJoint"/>
            <sound template="hingeImp" startTime="0.1" direction="-1" volumeScale="0.4" pitchScale="1" linkNode="attacherJoint"/>
            <sound template="latchSmall" startTime="0.49" volumeScale="0.2" pitchScale="1.4" linkNode="attacherJoint"/>
        </animation>
    </animations>
    <cylindered>
        <movingTools>
            <movingTool node="body">
                <dependentPart node="bodyHydraulic"/>
            </movingTool>
            <movingTool node="backDoor">
                <dependentPart node="backDoorHydraulic"/>
            </movingTool>
        </movingTools>
        <movingParts>
            <movingPart node="backDoorHydraulic" referencePoint="backDoorHydraulicRef" referenceFrame="backDoorHydraulicRef">
                <translatingPart node="backDoorHydraulicPunch"/>
            </movingPart>
            <movingPart node="bodyHydraulic" referencePoint="bodyHydraulicRef" referenceFrame="bodyHydraulicRef" divideTranslatingDistance="false">
                <translatingPart node="bodyHydraulicPunch01" maxZTrans="0.636"/>
                <translatingPart node="bodyHydraulicPunch02" maxZTrans="1"/>
                <translatingPart node="bodyHydraulicPunch03" maxZTrans="1"/>
                <translatingPart node="bodyHydraulicPunch04" maxZTrans="1.3"/>
            </movingPart>
        </movingParts>
        <sounds>
            <actionSound template="cylinderPunch" pitchScale="0.7" linkNode="bodyHydraulic" actionNames="TRANSLATING_END_NEG" nodes="bodyHydraulicPunch02"/>
            <actionSound template="cylinderPunch" pitchScale="0.7" linkNode="bodyHydraulic" actionNames="TRANSLATING_END_NEG" nodes="bodyHydraulicPunch03"/>
        </sounds>
    </cylindered>
    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration name="$l10n_configuration_valueDefault" price="0">
                <fillUnits>
                    <fillUnit shopDisplayUnit="CUBICMETER" fillTypeCategories="BULK" capacity="12100" allowAILoading="true">
                        <exactFillRootNode node="exactFillRootNode"/>
                        <autoAimTargetNode node="fillAutoAimTargetNode" startZ="1.1" endZ="-2.7" invert="false" startPercentage="25"/>
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
			<fillUnitConfiguration name="Limited Edition" price="0">
                <fillUnits>
                    <fillUnit shopDisplayUnit="CUBICMETER" fillTypeCategories="BULK" capacity="18100" allowAILoading="true">
                        <exactFillRootNode node="exactFillRootNode"/>
                        <autoAimTargetNode node="fillAutoAimTargetNode" startZ="1.1" endZ="-2.7" invert="false" startPercentage="25"/>
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
			<fillUnitConfiguration name="Premium" price="0" isDefault="true">
                <fillUnits>
                    <fillUnit shopDisplayUnit="CUBICMETER" fillTypeCategories="BULK" capacity="24100" allowAILoading="true">
                        <exactFillRootNode node="exactFillRootNode"/>
                        <autoAimTargetNode node="fillAutoAimTargetNode" startZ="1.1" endZ="-2.7" invert="false" startPercentage="25"/>
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>
    <fillVolume>
        <fillVolumeConfigurations>
            <fillVolumeConfiguration>
                <volumes>
                    <volume node="fillVolume" maxDelta="0.23" maxAllowedHeapAngle="18" fillUnitIndex="1"/>
                </volumes>
            </fillVolumeConfiguration>
        </fillVolumeConfigurations>
        <unloadInfos>
            <unloadInfo>
                <node node="fillVolumeUnloadInfo" width="1.5" length="1.0"/>
            </unloadInfo>
        </unloadInfos>
        <heightNodes>
            <heightNode fillVolumeIndex="1">
                <refNode node="heightNode01"/>
                <refNode node="heightNode02"/>
                <node node="effectGrainBack" baseScale="0.5 1 1" scaleMax="0.8 0 0" scaleAxis="0.55 0 0" transAxis="0 0.75 0.3" orientateToWorldY="true"/>
                <node node="effectParticleBack" baseScale="0.4 0.2 1" scaleAxis="0.6 1 0"/>
            </heightNode>
        </heightNodes>
    </fillVolume>
    <trailer>
        <trailerConfigurations>
            <trailerConfiguration>
                <trailer>
                    <tipSide name="$l10n_info_tipSideBack" dischargeNodeIndex="1">
                        <animation name="tipAnimationBack" speedScale="1.1" closeSpeedScale="1.1"/>
                        <doorAnimation name="tipAnimationBackDoor" speedScale="1.0" startTipTime="0.3"/>
                    </tipSide>
                </trailer>
            </trailerConfiguration>
        </trailerConfigurations>
    </trailer>
    <dischargeable>
        <dischargeNode node="dischargeNodeBack" emptySpeed="1864" fillUnitIndex="1" unloadInfoIndex="1" allowAIDischarge="true">
            <info width="2.0" length="0.5" zOffset="-1"/>
            <effects>
                <effectNode effectClass="TipEffect">
                    <effectNode effectNode="effectParticleBack" effectClass="ParticleEffect" materialType="unloadingParticle"/>
                    <effectNode effectNode="effectGrainBack" materialType="unloading" fadeTime="0.5" extraDistanceNode="dischargeNodeBack" extraDistance="0.35"/>
                </effectNode>
                <effectNode effectNode="effectSmokeBack" materialType="unloadingSmoke" fadeTime="0.5"/>
            </effects>
        </dischargeNode>
    </dischargeable>
    <ai>
        <allowTurnBackward value="false"/>
        <turningRadiusLimitation radius="9"/>
        <agentAttachment jointNode="attacherJoint" rotCenterWheelIndices="1 2 3 4" width="2.8" height="3" length="7.5" lengthOffset="1.5"/>
    </ai>
    <foliageBending>
        <bendingNode wheelIndices="1 2 3 4" minZ="-3.6" maxZ="1.8" yOffset="0.6"/>
        <bendingNode minX="-0.2" maxX="0.2" minZ="1.8" maxZ="3.8" yOffset="0.6"/>
    </foliageBending>
	
	<designConfigurations title="Decals">
        <designConfiguration name="Premium">
            <objectChange node="decals1pr" visibilityActive="true" visibilityInactive="false"/>
			<objectChange node="decals2pr" visibilityActive="true" visibilityInactive="false"/>
        </designConfiguration>
        <designConfiguration name="Limited Edition" isDefault="true">
            <objectChange node="decals1le" visibilityActive="true" visibilityInactive="false"/>
			<objectChange node="decals2le" visibilityActive="true" visibilityInactive="false"/>
        </designConfiguration>
		<designConfiguration name="Ultimate Farming">
            <objectChange node="decals1uf" visibilityActive="true" visibilityInactive="false"/>
			<objectChange node="decals2uf" visibilityActive="true" visibilityInactive="false"/>
        </designConfiguration>
		<designConfiguration name="FBM">
            <objectChange node="decals1fbm" visibilityActive="true" visibilityInactive="false"/>
			<objectChange node="decals2fbm" visibilityActive="true" visibilityInactive="false"/>
        </designConfiguration>
    </designConfigurations>
	
	<design2Configurations title="Logo hinten">
        <design2Configuration name="ohne">
        </design2Configuration>
        <design2Configuration name="Limited Edition" isDefault="true">
            <objectChange node="LogoUltimateh" visibilityActive="true" visibilityInactive="false"/>
        </design2Configuration>
		<design2Configuration name="Dolphins">
			<objectChange node="LogoDolphinsh" visibilityActive="true" visibilityInactive="false"/>
        </design2Configuration>
		<design2Configuration name="FBM">
			<objectChange node="LogoFBMh" visibilityActive="true" visibilityInactive="false"/>
        </design2Configuration>
		<design2Configuration name="Dolphin Modding">
			<objectChange node="DolphinModdingh" visibilityActive="true" visibilityInactive="false"/>
        </design2Configuration>
    </design2Configurations>
	
	<design3Configurations title="Schriftzug">
        <design3Configuration name="ohne">
        </design3Configuration>
        <design3Configuration name="Limited Edition" isDefault="true">
            <objectChange node="LimitedEdition" visibilityActive="true" visibilityInactive="false"/>
        </design3Configuration>
		<design3Configuration name="Premium">
			<objectChange node="Premium" visibilityActive="true" visibilityInactive="false"/>
        </design3Configuration>
		<design3Configuration name="FBM">
            <objectChange node="FBM" visibilityActive="true" visibilityInactive="false"/>
			<objectChange node="EinfachVerbotenGut" visibilityActive="true" visibilityInactive="false"/>
        </design3Configuration>
		<design3Configuration name="Ultimate Farming">
			<objectChange node="UltimateFarming" visibilityActive="true" visibilityInactive="false"/>
        </design3Configuration>
    </design3Configurations>
	
	<design4Configurations title="Logo innen">
        <design4Configuration name="ohne">
        </design4Configuration>
        <design4Configuration name="Limited Edition">
            <objectChange node="LogoUltimatei" visibilityActive="true" visibilityInactive="false"/>
        </design4Configuration>
		<design4Configuration name="Dolphins">
			<objectChange node="LogoDolphinsi" visibilityActive="true" visibilityInactive="false"/>
        </design4Configuration>
		<design4Configuration name="FBM">
			<objectChange node="LogoFBMi" visibilityActive="true" visibilityInactive="false"/>
        </design4Configuration>
		<design4Configuration name="Dolphin Modding" isDefault="true">
            <objectChange node="DolphinModdingi" visibilityActive="true" visibilityInactive="false"/>
        </design4Configuration>
    </design4Configurations>
	
	<design5Configurations title="Logo seiten">
        <design5Configuration name="ohne">
        </design5Configuration>
        <design5Configuration name="Limited Edition">
            <objectChange node="LogoUltimatel" visibilityActive="true" visibilityInactive="false"/>
			<objectChange node="LogoUltimater" visibilityActive="true" visibilityInactive="false"/>
        </design5Configuration>
		<design5Configuration name="Dolphins" isDefault="true">
            <objectChange node="LogoDolphinsl" visibilityActive="true" visibilityInactive="false"/>
			<objectChange node="LogoDolphinsr" visibilityActive="true" visibilityInactive="false"/>
        </design5Configuration>
		<design5Configuration name="FBM">
            <objectChange node="LogoFBMl" visibilityActive="true" visibilityInactive="false"/>
			<objectChange node="LogoFBMr" visibilityActive="true" visibilityInactive="false"/>
        </design5Configuration>
		<design5Configuration name="Dolphin Modding">
            <objectChange node="DolphinModdingl" visibilityActive="true" visibilityInactive="false"/>
			<objectChange node="DolphinModdingr" visibilityActive="true" visibilityInactive="false"/>
        </design5Configuration>
    </design5Configurations>
	
    <baseColorConfigurations useDefaultColors="true" price="0" title="Hauptfarbe" defaultColorMaterialTemplateName="calibratedMetallicPaint">
		<baseColorConfiguration name="Limited Edition" 				color="0.068 0.309 0.558"/>
		<baseColorConfiguration name="FBM Grün" 			color="0.122 0.246 0.087"/>
        <material materialSlotName="haupt"/>
    </baseColorConfigurations>
	
	<designColorConfigurations useDefaultColors="true" price="0" title="Rahmen" defaultColorMaterialTemplateName="calibratedMatPaint">
		<designColorConfiguration name="Limited Schwarz" 			color="0.016 0.013 0.012"/>
   		<material materialSlotName="rahmen" materialTemplateUseColorOnly="true"/>
    </designColorConfigurations>
	
	<designColor2Configurations useDefaultColors="true" price="0" title="Decal" defaultColorMaterialTemplateName="metalPaintedOld">
	    <designColor2Configuration name="Limited Weiss"  			color="SHARED_WHITE2"/>
   		<material materialSlotName="decal" materialTemplateUseColorOnly="true"/>
    </designColor2Configurations>
	
	<designColor3Configurations useDefaultColors="true" price="0" title="Schriftzug" defaultColorMaterialTemplateName="metalPaintedOld">
	    <designColor3Configuration name="Limited Weiss"  			color="SHARED_WHITE2"/>
		<material materialSlotName="schrift" materialTemplateUseColorOnly="true"/>
    </designColor3Configurations>
	
	<rimColorConfigurations useDefaultColors="true" price="0" defaultColorMaterialTemplateName="calibratedMatPaint">
        <rimColorConfiguration  name="Limited Weiss"  			   color="SHARED_WHITE2"/>
		<rimColorConfiguration materialTemplateName="RIM_CONFIGURATION_CHROME"/>
    </rimColorConfigurations>
	
    <wearable wearDuration="2480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="3" fieldMultiplier="2"/>
    <i3dMappings>
        <i3dMapping id="hp20_main_component1" node="0>"/>
        <i3dMapping id="hp20_vis" node="0>0"/>
        <i3dMapping id="attacherJoint" node="0>0|0|0"/>
        <i3dMapping id="supportArm" node="0>0|0|1"/>
        <i3dMapping id="hydraulicIn01_detached" node="0>0|0|2|0"/>
        <i3dMapping id="hydraulicIn01_detachedAdapter" node="0>0|0|2|0|0"/>
        <i3dMapping id="hydraulicOut01_detached" node="0>0|0|2|1"/>
        <i3dMapping id="hydraulicOut01_detachedAdapter" node="0>0|0|2|1|0"/>
        <i3dMapping id="hydraulicIn02_detached" node="0>0|0|2|2"/>
        <i3dMapping id="hydraulicIn02_detachedAdapter" node="0>0|0|2|2|0"/>
        <i3dMapping id="hydraulicOut02_detached" node="0>0|0|2|3"/>
        <i3dMapping id="hydraulicOut02_detachedAdapter" node="0>0|0|2|3|0"/>
        <i3dMapping id="airIn_detached" node="0>0|0|2|4"/>
        <i3dMapping id="airIn01_detachedAdapter" node="0>0|0|2|4|0"/>
        <i3dMapping id="airOut_detached" node="0>0|0|2|5"/>
        <i3dMapping id="airOut01_detachedAdapter" node="0>0|0|2|5|0"/>
        <i3dMapping id="electricIn_detached" node="0>0|0|2|6"/>
        <i3dMapping id="electricIn_detachedAdapter" node="0>0|0|2|6|0"/>
        <i3dMapping id="hydraulicOut01" node="0>0|0|2|7"/>
        <i3dMapping id="hydraulicIn01" node="0>0|0|2|8"/>
        <i3dMapping id="airIn" node="0>0|0|2|9"/>
        <i3dMapping id="hydraulicOut02" node="0>0|0|2|10"/>
        <i3dMapping id="airOut" node="0>0|0|2|11"/>
        <i3dMapping id="hydraulicIn02" node="0>0|0|2|12"/>
        <i3dMapping id="electricIn" node="0>0|0|2|13"/>
        <i3dMapping id="sideMarker08White_01" node="0>0|1|0|0"/>
        <i3dMapping id="sideMarker08White_02" node="0>0|1|0|1"/>
        <i3dMapping id="sideMarker08White_03" node="0>0|1|0|2"/>
        <i3dMapping id="sideMarker08White_04" node="0>0|1|0|3"/>
        <i3dMapping id="sideMarker08White_05" node="0>0|1|0|4"/>
        <i3dMapping id="sideMarker08White_06" node="0>0|1|0|5"/>
        <i3dMapping id="redTriangle_02_01" node="0>0|1|0|6"/>
        <i3dMapping id="redTriangle_02_02" node="0>0|1|0|7"/>
        <i3dMapping id="plateNumberLight01" node="0>0|1|0|8"/>
        <i3dMapping id="plateNumberLight02" node="0>0|1|0|9"/>
        <i3dMapping id="licensePlateLightHigh" node="0>0|1|1"/>
        <i3dMapping id="body" node="0>0|2|0"/>
        <i3dMapping id="backDoor" node="0>0|2|0|0"/>
        <i3dMapping id="backDoorHydraulicRef" node="0>0|2|0|0|0"/>
        <i3dMapping id="backDoorHydraulic" node="0>0|2|0|1"/>
        <i3dMapping id="backDoorHydraulicPunch" node="0>0|2|0|1|0"/>
        <i3dMapping id="bodyHydraulicRef" node="0>0|2|0|2"/>
        <i3dMapping id="rearLight13_left" node="0>0|2|0|3|0|0"/>
        <i3dMapping id="rearLight13_right" node="0>0|2|0|3|0|1"/>
        <i3dMapping id="sideMarker03_left" node="0>0|2|0|3|0|2"/>
        <i3dMapping id="sideMarker03_right" node="0>0|2|0|3|0|3"/>
        <i3dMapping id="turnLightLeftBack" node="0>0|2|0|3|1|0"/>
        <i3dMapping id="turnLightRightBack" node="0>0|2|0|3|1|1"/>
        <i3dMapping id="backLightsHigh1" node="0>0|2|0|3|2|0"/>
        <i3dMapping id="exactFillRootNode" node="0>0|2|0|4|0"/>
        <i3dMapping id="fillAutoAimTargetNode" node="0>0|2|0|4|1"/>
        <i3dMapping id="fillVolume" node="0>0|2|0|4|2"/>
        <i3dMapping id="fillVolumeUnloadInfo" node="0>0|2|0|4|3"/>
        <i3dMapping id="heightNode01" node="0>0|2|0|4|4"/>
        <i3dMapping id="heightNode02" node="0>0|2|0|4|5"/>
        <i3dMapping id="effectNodesBack" node="0>0|2|0|6|0|0"/>
        <i3dMapping id="effectGrainBack" node="0>0|2|0|6|0|0|0"/>
        <i3dMapping id="effectSmokeBack" node="0>0|2|0|6|0|0|1"/>
        <i3dMapping id="particleNodesBack" node="0>0|2|0|6|0|1"/>
        <i3dMapping id="effectParticleBack" node="0>0|2|0|6|0|1|0"/>
        <i3dMapping id="bodyHydraulic" node="0>0|2|1"/>
        <i3dMapping id="bodyHydraulicPunch01" node="0>0|2|1|0"/>
        <i3dMapping id="bodyHydraulicPunch02" node="0>0|2|1|0|0"/>
        <i3dMapping id="bodyHydraulicPunch03" node="0>0|2|1|0|0|0"/>
        <i3dMapping id="bodyHydraulicPunch04" node="0>0|2|1|0|0|0|0"/>
        <i3dMapping id="axisLeftJoint" node="0>0|3"/>
        <i3dMapping id="axisRightJoint" node="0>0|4"/>
        <i3dMapping id="dischargeNodeBack" node="0>0|5"/>
        <i3dMapping id="licensePlateNodeBack" node="0>0|6|0"/>
        <i3dMapping id="wheelChock01" node="0>0|6|1"/>
        <i3dMapping id="wheelChock02" node="0>0|6|2"/>
        <i3dMapping id="hp20_axisLeft_component2" node="1>"/>
        <i3dMapping id="wheelFrontLeft" node="1>0"/>
        <i3dMapping id="wheelBackLeft" node="1>1"/>
        <i3dMapping id="hp20_axisRight_component3" node="2>"/>
        <i3dMapping id="wheelFrontRight" node="2>0"/>
        <i3dMapping id="wheelBackRight" node="2>1"/>
		
		<i3dMapping id="decals1le" node="0>0|2|0|0|1"/>
		<i3dMapping id="decals1fbm" node="0>0|2|0|0|3"/>
		<i3dMapping id="decals1pr" node="0>0|2|0|0|4"/>
		<i3dMapping id="decals1uf" node="0>0|2|0|0|5"/>
		<i3dMapping id="LogoUltimateh" node="0>0|2|0|0|6"/>
		<i3dMapping id="LogoDolphinsh" node="0>0|2|0|0|7"/>
		<i3dMapping id="LogoFBMh" node="0>0|2|0|0|8"/>
		<i3dMapping id="decals2le" node="0>0|2|0|5|1"/>
		<i3dMapping id="decals2fbm" node="0>0|2|0|5|2"/>
		<i3dMapping id="decals2pr" node="0>0|2|0|5|3"/>
		<i3dMapping id="decals2uf" node="0>0|2|0|5|4"/>
		<i3dMapping id="LimitedEdition" node="0>0|2|0|5|5"/>
		<i3dMapping id="FBM" node="0>0|2|0|5|6"/>
		<i3dMapping id="Premium" node="0>0|2|0|5|7"/>
		<i3dMapping id="UltimateFarming" node="0>0|2|0|5|8"/>
		<i3dMapping id="EinfachVerbotenGut" node="0>0|2|0|5|9"/>
		<i3dMapping id="LogoUltimatei" node="0>0|2|0|5|10"/>
		<i3dMapping id="LogoDolphinsi" node="0>0|2|0|5|11"/>
		<i3dMapping id="LogoFBMi" node="0>0|2|0|5|12"/>
		<i3dMapping id="LogoUltimatel" node="0>0|2|0|5|13"/>
		<i3dMapping id="LogoDolphinsl" node="0>0|2|0|5|14"/>
		<i3dMapping id="LogoFBMl" node="0>0|2|0|5|15"/>
		<i3dMapping id="LogoUltimater" node="0>0|2|0|5|16"/>
		<i3dMapping id="LogoDolphinsr" node="0>0|2|0|5|17"/>
		<i3dMapping id="LogoFBMr" node="0>0|2|0|5|18"/>
		<i3dMapping id="DolphinModdingh" node="0>0|2|0|0|10"/>
		<i3dMapping id="DolphinModdingi" node="0>0|2|0|5|19"/>
		<i3dMapping id="DolphinModdingl" node="0>0|2|0|5|20"/>
		<i3dMapping id="DolphinModdingr" node="0>0|2|0|5|21"/>
    </i3dMappings>
</vehicle>
