<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable type="garageSolarPanels" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../../../shared/xml/schema/placeable.xsd">
    <storeData>
        <name>$l10n_storeItem_pristresok</name>
        <functions>
            <function>$l10n_function_garage</function>
        </functions>
        <image>store_pristresok.dds</image>
        <price>13000</price>
        <dailyUpkeep>60</dailyUpkeep>
        <lifetime>1000</lifetime>
        <rotation>0</rotation>
        <brand>NONE</brand>
        <species>PLACEABLE</species>
        <category>sheds</category>
        <brush>
            <type>placeable</type>
            <category>buildings</category>
            <tab>sheds</tab>
        </brush>
        <vertexBufferMemoryUsage>606208</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>154112</indexBufferMemoryUsage>
        <textureMemoryUsage>3932160</textureMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>

    <base>
        <filename>pristresok.i3d</filename>
		<canBeRenamed>false</canBeRenamed>
		<boughtWithFarmland>true</boughtWithFarmland>
    </base>

    <placement useRandomYRotation="false" useManualYRotation="true" >
        <testAreas>
            <testArea startNode="testAreaStart01" endNode="testAreaEnd01" />
        </testAreas>
        <sounds>
            <place template="smallImp" />
        </sounds>
    </placement>

    <clearAreas>
        <clearArea startNode="clearAreaStart01" widthNode="clearAreaWidth01" heightNode="clearAreaHeight01"/>
    </clearAreas>

    <leveling requireLeveling="true" maxSmoothDistance="10" maxSlope="75" maxEdgeAngle="30">
        <levelAreas>
            <levelArea startNode="clearAreaStart01" widthNode="clearAreaWidth01" heightNode="clearAreaHeight01" groundType="dirt"/>
        </levelAreas>
    </leveling>

    <indoorAreas>
        <indoorArea startNode="indoorAreaStart01" widthNode="indoorAreaWidth01" heightNode="indoorAreaHeight01" />
    </indoorAreas>

    <tipOcclusionUpdateAreas>
        <tipOcclusionUpdateArea startNode="testAreaStart01" endNode="testAreaEnd01" />
    </tipOcclusionUpdateAreas>

    <ai>
        <updateAreas>
            <updateArea startNode="testAreaStart01" endNode="testAreaEnd01" />
        </updateAreas>
    </ai>

    <i3dMappings>
        <i3dMapping id="pristresok" node="0>" />
        <i3dMapping id="clearAreaStart01" node="0>0|0" />
        <i3dMapping id="clearAreaWidth01" node="0>0|0|0" />
        <i3dMapping id="clearAreaHeight01" node="0>0|0|1" />
        <i3dMapping id="indoorAreaStart01" node="0>1|0" />
        <i3dMapping id="indoorAreaWidth01" node="0>1|0|0" />
        <i3dMapping id="indoorAreaHeight01" node="0>1|0|1" />
        <i3dMapping id="testAreaStart01" node="0>2|0" />
        <i3dMapping id="testAreaEnd01" node="0>2|0|0" />
    </i3dMappings>
</placeable>
